Are there tools that can be used to check for accessibility issues in a Canvas course?

Canvas is a learning management system (LMS) developed by Instructure. Like most LMSs, Instructure has actively worked to ensure Canvas is accessible to users with disabilities (for details, see the Canvas Accessibility page. However, even if an LMS is fully accessible, an instructor can offer an inaccessible course by creating inaccessible pages or uploading inaccessible content. 

CIRCL: A Promising Practice in Modeling and Promoting Accessibility

The Center for Innovative Research in Cyberlearning (CIRCL) is funded by the National Science Foundation (NSF) to work with cyberlearning-themed projects to support, synergize, and amplify their efforts. One of the ways CIRCL engages with the many targeted projects is through their dynamic website. The CIRCL site provides a place where new and existing projects can browse project descriptions, read perspectives from community members, and find resources.

Design Projects That Serve Veterans with Disabilities: A Promising Practice in Teaching How to Design Assistive Technology

At North Dakota State University, engineering students design assistive technologies for veterans with disabilities. Students’ projects must be cost-effective, have a long lifespan, be robust, and be technologically superior to existing options.

Where can I find guidelines for making online learning projects more accessible?

AccessCyberlearning, a project supported by the National Science Foundation (grant #1550477), published a set of questions that can be used as a starting point to help online learning (e.g., cyberlearning) projects evaluate the accessibility of their projects.

The checklist, titled Equal Access: Universal Design of Cyberlearning, includes sections on:

Shaping the Future of Cyberlearning: A Promising Practice for Promoting Accessibility in Cyberlearning Projects

AccessCyberlearning, funded by the National Science Foundation under grant #IIS-1550477, works with current and future cyberlearning researchers, technology developers, and instructors to inform their research with what is known about student differences/disabilities; design innovative learning technologies and teaching strategies that are welcoming to, accessible to, and usable by everyone, including people with disabilities; and ensure that project materials and activities  are welcoming to, acces