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by Sheryl Burgstahler, Ph.D.
While courses, technology, and student services are typically designed for the narrow range of characteristics of the average student, the practice of universal design in education (UDE) considers people with a broad range of characteristics in the design of all educational products and environments. UDE goes beyond accessible design for people with disabilities to make all aspects of the educational experience more inclusive for students, parents, staff, instructors, administrators, and visitors with a great variety of characteristics. These characteristics include those related to gender, race and ethnicity, age, stature, disability, and learning style.
Originally applied in the field of architecture and later to commercial products and information technology, UDE applications are relatively new. UDE provides a philosophical framework for the design of a broad range of educational products and environments. These include
The term universal design (UD) was coined by the architect Ronald Mace, who challenged the conventional approach of designing for the average user and provided a design foundation for more accessible and usable products and environments. Mace and other visionaries developed the definition of UD used by the Center for Universal Design (CUD) at North Carolina State University: "the design of products and environments to be usable to the greatest extent possible by people of all ages and abilities" (Story, Mueller, & Mace, 1998). Universal design puts high value on both diversity and inclusiveness.
A group of architects, product designers, engineers, and environmental design researchers at the CUD established seven principles for the universal design of products and environments (The Center for Universal Design, 1997). These principles of UD are listed below. Each is followed by an example of its application.
UD has been applied to many educational products (computers, websites, software, textbooks, and lab equipment) and environments (dormitories, classrooms, student union buildings, libraries, and distance learning courses). Unlike an accommodation for a specific person with a disability, the practice of UDE benefits all students, including those who are not receiving disability-related accommodations from the school. The following sections show examples of universal design applications in educational settings: physical spaces, information technology (IT), instruction, and student services.
UD can be applied to physical spaces to ensure that they are welcoming, comfortable, accessible, attractive, and functional. Specific considerations should be made for climate, entrances and routes of travel, furniture and fixtures, information resources and technology, and safety.
When UD is applied, individuals with and without disabilities can use the same entrances and of travel routes. The climate is welcoming and accessible for everyone.
For example, in a universally designed classroom furniture is adjustable in height and can be easily arranged for different learning activities and groupings. A universally designed facility includes clear directional signs in large, high-contrast print.
Another example of UD of physical spaces is doors with sensors that automatically open for individuals carrying packages, those using wheelchairs, the elderly who experience weakness, parents pushing baby strollers, and workers using rolling carts to deliver products.
The UD guidelines have been tailored to specific environments. For example, Universal Smart Home Design is "the process of designing products and housing environments that can be used to the greatest extent possible for people of all ages, abilities, and physical disabilities" (Schwab, 2004, p. 24).
For specific suggestions for creating welcoming, accessible, and usable spaces consult the publication Equal Access: Universal Design of Physical Spaces (Burgstahler, 2007b). Additional information is located in the ADA Checklist for Readily Achievable Barrier Removal (Adaptive Environments Center, 1995), Accessible Environments: Toward Universal Design (Mace, Hardie, & Place, 1996), and The Accessible School: Universal Design for Educational Settings (Bar & Galluzzo, 1999).
IT has the potential to level the playing field or widen the gaps in educational and career attainment between individuals who have disabilities (or are from other minority groups) and members of the majority. Design guidelines to assist computer manufacturers and software developers in creating products that are usable by a broad audience were developed by a group of professionals representing different stakeholder groups. Each guideline, listed below, is phrased as an objective followed by examples of how the objective might be achieved.
Applications of these guidelines to IT have demonstrated that it is possible to create products that are simultaneously accessible to people with a wide range of abilities, disabilities, and other characteristics.
The World Wide Web Consortium (W3C), which develops and maintains protocols used on the web to ensure interoperability, is committed to universal design. As expressed by its director, "The power of the Web is in its universality. Access by everyone regardless of disability is an essential aspect" (Web Accessibility Initiative, n.d.). W3C's Web Accessibility Initiative (WAI) has developed guidelines and checkpoints for the accessible design of websites. In 2001, the U.S. Access Board adopted much of the work of the WAI when it developed minimum accessibility standards for IT designed, procured, and used by federal agencies as mandated by the 1998 amendments to Section 508 of the Rehabilitation Act of 1973. The Section 508 standards are used as guidelines by many states, educational institutions, and other organizations not directly covered by the legislation.
Many IT companies do not take the full spectrum of user diversity into account when they develop products, unintentionally erecting barriers to their use by people with disabilities and others. Nevertheless, during their procurement process, institutions can express the desire to purchase accessible IT and inquire about the accessibility features of specific products. Once purchased, staff can place computers for students in accessible locations and provide some adjustable tables and commonly used assistive technology.
The Center for Applied Special Technology (CAST) has focused its efforts on universal design for learning (UDL), especially as it applies to technology-based curriculum and assessment. It defines UDL as "a research-based set of principles that together form a practical framework for using technology to maximize learning opportunities for every student" (Rose & Meyer, 2002, Preface). When UDL is applied, curriculum designers create products to meet the needs of students with a wide range of abilities, learning styles, and preferences. UDL draws on "brain research and media technologies to respond to individual learner differences. It reflects an awareness of the unique nature of each learner and the need to address differences." UDL curricula offer
In 1997, a meeting of researchers and product developers on universal design was convened by ERIC/OSEP Special Project funded by the U.S. Department of Education. Participants stated, "Publishers should prepare and teachers should select instructional materials that are supportive and inclusive of students who have wide disparities in their abilities to see, hear, speak, read, etc." (Orkwis & Mclane, 1998, p. 13). The group recommended the following first steps for curriculum developers and teachers:
Unfortunately, most educational software programs available today do not apply these recommendations. Instead of including flexible features that provide access to students with disabilities, they continue to unintentionally erect barriers to the curriculum.
Universal design can be applied to all aspects of instruction—teaching techniques, curricula, assessment—as indicated in the following guidelines. (For details, see Equal Access: Universal Design of Instruction at http://www.washington.edu/doit/Brochures/Academics/equal_access_udi.html.)
UD can be applied to student services to make them accessible to and usable by all students. These services include computer labs, libraries, admissions, registration, financial aid, advising, career services, housing, tutoring and learning centers, and student organizations. When universal design is applied, everyone feels welcome, is able to get to the facility and maneuver within it, access materials and electronic resources, and participate in events and other activities. Efforts should be made in the following areas. (For details, see Equal Access: Universal Design of Student Services at http://www.washington.edu/doit/Brochures/Academics/equal_access_ss.html.)
For specific applications of UDE that include instruction, distance learning, websites, projects, conference exhibits, presentations, and professional organizations, consult DO-IT's Center for Universal Design in Education at http://www.washington.edu/doit/CUDE/.
Adaptive Environments Center. (1995). ADA Checklist for Readily Achievable Barrier Removal. Boston: Author. http://www.usdoj.gov/crt/ada/checkweb.htm
Bar, L., & Galluzzo, J. (1999). The accessible school: Universal design for educational settings. Berkeley, CA: MIG Communications.
Burgstahler, S. (2007a). Equal access: Universal design of instruction. Seattle: University of Washington. http://www.washington.edu/doit/Brochures/Academics/equal_access_udi.html
Burgstahler, S. (2007b). Equal access: Universal design of physical spaces. Seattle: University of Washington. http://www.washington.edu/doit/Brochures/Programs/equal_access_spaces.html
Burgstahler, S. (2007c). Equal access: Universal design of student services. Seattle: University of Washington. http://www.washington.edu/doit/Brochures/Academics/equal_access_ss.html
Center for Applied Special Technology (CAST). http://www.cast.org/udl/
The Center for Universal Design in Education. http://www.washington.edu/doit/CUDE/
The Center for Universal Design (1997). The principles of universal design, Version 2.0. Raleigh: North Carolina State University. http://www.design.ncsu.edu/cud/about_ud/udprincipleshtmlformat.html
Electronic and Information Technology Accessibility Standards (Section 508). http://www.access-board.gov/sec508/standards.htm
Mace, R. L., Hardie, G. J., & Place, J. P. (1996). Accessible environments: Toward universal design. Raleigh: North Carolina State University. http://www.design.ncsu.edu/cud/pubs_p/pud.htm
Orkwis, R., & McLane, K. (1998). A curriculum every student can use: Design principles for student access. ERIC/OSEP Topical Brief. Reston, VA: ERIC/OSEP Special Project on Interagency Information Dissemination. (ERIC Document Reproduction Service No. ED423654). http://www.eric.ed.gov/ERICWebPortal/contentdelivery/servlet/ERICServlet?accno=ED423654
Rose, D. H., & Meyer, A. (2002). Teaching every student in the digital age: Universal design for learning. Alexandria, VA: Association for Supervision and Curriculum Development.
Schwab, C. (2004). A stroll through the universal-designed smart home for the 21st century. Exceptional Parent, 34(7), 24-29.
Story, M. F., Mueller, J. L., & Mace, R. L. (1998). The universal design file: Designing for people of all ages and abilities. Raleigh, North Carolina State University. http://design.ncsu.edu/cud/pubs_p/pudfiletoc.htm
Vanderheiden, G. C., & Vanderheiden, K. R. (1992). Guidelines for the design of consumer products to increase their accessibility to people with disabilities or who are aging (Working Draft 1.7). University of Wisconsin-Madison, Trace Research and Development Center. http://www.trace.wisc.edu/docs/consumer_product_guidelines/toc.htm
Web Accessibility Initiative (n.d.). Cambridge, MA: World Wide Web Consortium. http://www.w3.org/WAI/
DO-IT (Disabilities, Opportunities, Internetworking, and Technology) serves to increase the successful participation of individuals with disabilities in challenging academic programs such as those in science, engineering, mathematics, and technology. Primary funding for DO-IT is provided by the National Science Foundation, the State of Washington, and the U.S. Department of Education.
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DO-ITDirector: Sheryl Burgstahler, Ph.D.
The contents of this publication were developed under a grant from the Department of Education, grant #P333A020044. However, the contents do not necessarily represent the policy of the Department of Education, and you should not assume their endorsement by the federal government.
Copyright © 2008, 2007, 2006, 2005, University of Washington. Permission is granted to copy these materials for educational, noncommercial purposes provided the source is acknowledged.
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