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Course Descriptions

COLLEGE OF ARTS & SCIENCES
CENTER FOR DIGITAL ARTS AND EXPMTL MEDIA
DIGITAL ARTS AND EXPERIMENTAL MEDIA

Detailed course offerings (Time Schedule) are available for

To see the detailed Instructor Class Description, click on the underlined instructor name following the course description.

DXARTS 198 Digital Arts Seminar (5, max. 10) VLPA
Topics vary and are announced during the preceding quarter. Taught by UW faculty and visiting artists, engineers, scientists, and humanities scholars.
Instructor Course Description: Lisa Darms

DXARTS 200 Digital Art and New Media: History, Theory, and Practice (3) VLPA
Provides a historical and critical overview of artists and scientists pioneering the digital arts. Discusses important digital media issues from aesthetics, creative strategies, emerging trends, and socio-cultural aspirations.
Instructor Course Description: James Coupe

DXARTS 201 Fundamentals of Digital and Experimental Art I (5) VLPA
Principles of digital media creation through a combination of lectures, practical assignments, and studio seminars. All resources, assignments, and reviews are web-based. Requires access to a fast, networked computer outside of class. Prerequisite: DXARTS 200.
Instructor Course Description: Stephanie Andrews

DXARTS 202 Fundamentals of Digital and Experimental Art II (5) VLPA
Server-based art course. Introduces principles of digital media creation. All resources, assignments, and reviews are web-based. Requires access to a fast, networked computer outside of class. Prerequisite: DXARTS 201.

DXARTS 400 Undergraduate Research Studio (2, max. 6) VLPA
Covers recent advances and current trends in digital arts and experimental media research. Topics may include in-depth examination of new artwork and research by pioneering figures in the field.
Instructor Course Description: James Coupe

DXARTS 411 Applications of Digital Technologies to Humanities Research (5) VLPA
Hands-on project-based approach to imaging, new media, text, databases, metadata and accessibility, rights management, and other issues central to contemporary humanities research. Offered: jointly with HUM 411.
Instructor Course Description: Stacy Waters

DXARTS 430 Algorithmic Processes in the Arts (5) VLPA
Basics of computer programming and algorithmic thinking in digital arts. Emphasis on experimental art forms where building of custom software is integral to realizing an artistic vision.
Instructor Course Description: Bret F Battey Stephanie Andrews

DXARTS 440 Fundamentals of Interactive 3D Art (5) VLPA Andrews
Introduction to fundamental techniques for the creation of interactive graphics-based three-dimensional digital art. Concepts and techniques include the use of scripting and modeling as methods for designing spaces. Strong emphasis on interactivity, aesthetics, and the exploration of time-based art. Contextualizes navigable digital environments within the history of the visual arts.

DXARTS 441 3D Space I: Computer Modeling and Environments (5) VLPA Andrews
Introduction to 3D graphics for experimental artists. Utilizes sophisticated software tools to explore object modeling, environment construction, surface texturing, and image rendering. Through lectures, viewings, tutorials, and projects, students develop a multi-purpose skill set that can be used for innovative content creation, visualization, project planning, documentation, and cross-media integration. Offered: A.

DXARTS 442 3D Space II: Computer Motion and Advanced Techniques (5) VLPA Andrews
Further investigation into 3D visualization for experimental artists. Building on foundations established DXARTS 441, introduces methods for orchestrating movement, including deformation, dynamics, and rigging. Also covers techniques such as particle systems, simulation, and scripting, giving students experience using advanced tools for envisioning and creating original artwork. Prerequisite: DXARTS 441. Offered: W.

DXARTS 443 3D Space III: Special Topics in 3D Computer Arts (5) VLPA Andrews
In-depth exploration of topics in advanced 3D arts research, specific subjects vary. Students integrate skill developed in DXARTS 441 and DXARTS 442 to realize ambitious art projects related to particular class focus. Sample topics include virtual reality, interactive 3D, networked environments, and rapid prototyping. Prerequisite: DXARTS 442. Offered: Sp.

DXARTS 450 Digital Video Foundations (5) VLPA Brixey
Digital video studio designed towards the individual creation of experimental short films and video art. Emphasis on art-making, conceptual thinking, and experimentation. Focuses on core generative processes of digital film, including preproduction, production, and presentation. Students work individually and in small teams.
Instructor Course Description: Noel R. Paul

DXARTS 451 Introduction to Experiments in Digital Video: The Architecture of Time I (5) VLPA
Introduction to the skills and concepts used in digital video production. Includes exposure to industry standard equipment, terminology, and digital video production skills in experimental arts context. Basic research areas include field production and electronic image gathering, field and studio lighting, basic non-linear editing. Offered: A.
Instructor Course Description: Shawn Brixey

DXARTS 452 Experiments in Digital Video: The Architecture of Time II (5) VLPA
Nonlinear and nondestructive editing methods used in digital video are defining new architectures of time for cinematic creation. Continues previous digital video research with intermediate nonlinear editing, digital audio, compositing, and digital effects. Focuses specifically on student research with alternative cinematic strategies in an experimental arts context. Prerequisite: DXARTS 451. Offered: W.

DXARTS 453 Experiments in Digital Video: The Architecture of Time III (5) VLPA
Furthers skills and concepts taught in DXARTS 450 and 451. Emphasizes development of advanced research interests. Research topics include interactive video installation, web-based e-cinema projects, anamorphic image research, video and electronics as support systems for installation, CCTV research, basic D D authoring, and live keying techniques. Prerequisite: DXARTS 452. Offered: Sp.

DXARTS 460 Digital Sound (5) VLPA
Foundations of digital sound for digital arts applications. Digital sound theory; transducers; audio signals; mixer architectures; field recording strategies. Multi-track editing for recording, analysis, editing, montage, mixing, synchronization, and mastering. Problem-solving for innovative applications in video, multi-media, and installation art.

DXARTS 461 Digital Sound Synthesis (5) VLPA
Introduction to software sound synthesis techniques. Includes acoustics and psychoacoustics; virtual synthesizers and unit generators; table-lookup oscillators and wavetable synthesis; additive synthesis; modulation synthesis; ring amplitude, phase and frequency; granular synthesis; noise; subtractive synthesis and filters. Offered: jointly with MUSIC 401; A.
Instructor Course Description: Juan C. Pampin

DXARTS 462 Digital Sound Processing (5) VLPA
Introduction to digital sound processing techniques. Includes sampling techniques and time-domain transformation of samples sound; sample-rate conversion; sound granulation and time stretching; delay lines; introduction to digital filtering; FIR and IIR filters; digital effects; reverberation; virtual-room acoustics and dynamic sound location. Prerequisite: DXARTS 461/MUSIC 401. Offered: jointly with MUSIC 402; W.
Instructor Course Description: Juan C. Pampin

DXARTS 463 Advanced Digital Sound Synthesis and Processing (5) VLPA
Advanced sound processing and synthesis techniques. Includes sound time warping; analysis-synthesis techniques; linear predictive coding; the phase vocoder; frequency-domain sound transformations; introduction to physical modeling. Prerequisite: DXARTS 462/MUSIC 402. Offered: jointly with MUSIC 403; Sp.
Instructor Course Description: Richard S. Karpen

DXARTS 470 Sensing and Control Systems for Digital Arts (5) VLPA
Software- and hardware-based tools and approaches to real-time I/O and electromechanical control in performance, art installations, and other digital arts applications. Focus on prepackaged but flexible tools. Real-time systems programming and design.
Instructor Course Description: James Coupe

DXARTS 471 Mechatronic Art, Design, and Fabrication I (5) VLPA
A systems based approach to design and fabrication of functional experimental art devices. Combines principles of mechanical, electronic, electrical, software engineering, robotics, motion control, sensors, actuators, and other control devices. Integrated review of new hardware and software components. Offered: A.
Instructor Course Description: James Coupe

DXARTS 472 Mechatronic Art, Design, and Fabrication II (5) VLPA
Continues the systems based approach to the design and fabrication of functional experimental art devices. Combines principles of mechanical, electronic and electrical engineering, software engineering, robotics and motion control, application of sensors, actuators, and other control devices. Prerequisite: DXARTS 471. Offered: W.
Instructor Course Description: James Coupe

DXARTS 473 Mechatronic Art, Design, and Fabrication (5) VLPA
Continues systems based approach to the design and fabrication of functional experimental art devices. Combines principles of mechanical, electronic and electrical engineering, software engineering, robotics and motion control, application of sensors, actuators, and other control devices. Prerequisite: DXARTS 472. Offered: Sp.

DXARTS 490 Special Topics in Digital Arts and Experimental Media (3-5, max. 15)
Taught by UW faculty and visiting artists, engineers, scientists, and humanities scholars.
Instructor Course Description: Allison Kudla Stephanie Andrews

DXARTS 491 Senior Thesis I (5) VLPA
Introductory course of the senior thesis sequence. Includes weekly seminars, selection of a thesis topic, and contract with an appropriate faculty advisor. Majors and senior standing only. Offered: A.

DXARTS 492 Senior Thesis II (5) VLPA
Second course of the senior thesis sequence. Majors and senior standing only Prerequisite: DXARTS 491. Offered: W.

DXARTS 493 Senior Thesis III (5) VLPA
Third course of the senior thesis sequence. Completion and presentation of final project. Majors and senior standing only Prerequisite: DXARTS 492. Offered: Sp.

DXARTS 495 DXARTS Production Studio (3-15, max 30) VLPA
Intensive, large-scale, collaborative, experimental media-based art projects. Examples include major interactive art installations, cinematic works, live computer music performances, and mechatronic or telematic collaborations. Topic vary. Offered: A.

DXARTS 499 Undergraduate Research (1-5, max. 12)
Supervised independent work on projects and research. Offered: AWSpS.

DXARTS 500 Research Studio (3, max. 30)
Covers recent advances and current trends in digital arts and experimental media research. Students discuss and demonstrate their own ongoing research and creative projects. In-depth examination of new artwork and research by pioneering figures in the field. Prerequisite: DXARTS graduate student.
Instructor Course Description: Shawn Brixey

DXARTS 505 Research Techniques in Digital Arts (3)
Digital arts research resources; structuring and strategizing research as part of artistic development; standards for writing and publishing; ethics and approach to technology transfer, and issues such as patenting. Prerequisite: DXARTS doctoral student.

DXARTS 511 Applications of Digital Technologies to Humanities Research (5)
Hand-on project based approach to imaging, new media, electronic text, metadata and accessibility, rights management, and other issues central to contemporary humanities research.

DXARTS 517 Psychology of Audio and Visual Perception in the Arts (5)
Processes behind sound and image perception, with emphasis on cognition and practical applications for artists. Includes cross-modal theory and synaesthesia. Prerequisite: DXARTS graduate student.

DXARTS 528 Real-Time Digital Image Processing (5)
Theory, aesthetics, and practice of real-time video manipulation/performance systems. Theory and high-level programming of image synthesis and processing. Prerequisite: DXARTS 450; DXARTS 531.

DXARTS 545 Digital Stereoscopic Cinema (5) Andrews
Exploration of stereoscopic cinema focusing on depth perception as an element in artistic practice. Introduces history, theory, and methods of production for 3D time-based imagery. Students have access to equipment and opportunities to produce work in this format. Prerequisite: DXARTS 442, DXARTS 452, or permission of instructor.

DXARTS 552 Advanced Topics in Digital Video (5)
Covers recent advances and current trends in digital video research. May include in-depth examination of new artwork and research by faculty, students, and visiting professionals. Prerequisite: DXARTS 450; and either DXARTS 451 or 452.

DXARTS 565 Spectral Modeling of Sound (5)
Theory and practice of sound modeling in the spectral domain. Custom-designed software for spectral modeling and re-synthesis. Implementation of software tools for spectral analysis, transformation, and synthesis. Prerequisite: DXARTS 463.

DXARTS 567 Sound in Space (5)
Theory and practice of spatial sound. Custom-designed software for spatial location of sound. Soundfield microphones used for team-based location recording sessions. Prerequisite: DXARTS 463.
Instructor Course Description: Shawn Brixey

DXARTS 569 Real-time Digital Sound Processing (5)
Introduction to real-time digital sound processing techniques. Includes: foundation of real-time systems; integration; reactive environments in performance and installation work; interfaces; communication protocols (MIDI, TCP); feature detection; pitch tracking; transient detection; time-domain processing techniques; frequency-domain processing techniques; algorithmic processes. Prerequisite: DXARTS 463.

DXARTS 598 Advanced Topics in Digital Arts and Experimental Media (3-5, max 21)
Covers recent advances and current trends in digital arts and experimental media research. Various topics may include in-depth examination of new art work and research by faculty, students, and visiting professions.
Instructor Course Description: Bret F Battey

DXARTS 600 Independent Study or Research (1-9)
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DXARTS 800 Doctoral Dissertation (*)
At least 27 hours of dissertation credit is required for the award of a Ph.D. in Digital Arts and Experimental Media. No more than 10 credits may be taken in any quarter, except summer. Credit/no credit only.