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COLLEGE OF ARTS & SCIENCES
CENTER FOR DIGITAL ARTS AND EXPMTL MEDIA
DIGITAL ARTS AND EXPERIMENTAL MEDIA

Detailed course offerings (Time Schedule) are available for

To see the detailed Instructor Class Description, click on the underlined instructor name following the course description.

DXARTS 198 Digital Arts Seminar (1-5, max. 10) VLPA
Topics vary and are announced during the preceding quarter. Taught by UW faculty and visiting artists, engineers, scientists, and humanities scholars.
Instructor Course Description: Lisa Darms Stylianos Manousakis

DXARTS 200 Digital Art and New Media: History, Theory, and Practice (5) VLPA
Provides a historical and critical overview of artists and scientists pioneering the digital arts. Discusses important digital media issues from aesthetics, creative strategies, emerging trends, and socio-cultural aspirations.
Instructor Course Description: James Coupe Edward A Shanken

DXARTS 430 Algorithmic Processes in the Arts (5) VLPA
Basics of computer programming and algorithmic thinking in digital arts. Emphasis on experimental art forms where building of custom software is integral to realizing an artistic vision.
Instructor Course Description: Bret F Battey Stephanie Andrews

DXARTS 450 Digital Video (5) VLPA
Foundations of experimental film and video art production. Emphasis on research and critique of historical and contemporary experimental film and video art, as well as conceptual and technical experimentation in art-making with the moving image. Introduction to digital video: preproduction, production, and postproduction. Students work individually and in small teams.
Instructor Course Description: Noel R. Paul Yolande C Harris

DXARTS 451 Introduction to Experiments in Digital Video: The Architecture of Time I (5) VLPA
Introduces foundational skills, concepts, and research methods used in digital video production. Includes exposure to industry standard equipment (cameras, lenses, stabilization, etc.), terminology, and digital video production skills in an experimental arts context. Basic research areas include history, pre-production, field-production, art direction, camera language, lighting, and non-linear editing. Offered: A.
Instructor Course Description: Shawn Brixey

DXARTS 452 Experiments in Digital Video: The Architecture of Time II (5) VLPA
Nonlinear and nondestructive editing methods in digital video production are defining new architectures of time for cinematic creation. Course integrates previous digital video research with intermediate nonlinear editing, basic sound design, compositing, digital effects and motion control. Focus is on developing original cinematic research strategies in an experimental arts context. Prerequisite: DXARTS 451. Offered: W.

DXARTS 453 Experiments in Digital Video: The Architecture of Time III (5) VLPA
Further develops skills and concepts taught in DXARTS 451 and 452. Emphasizes development of advanced individual research interests. Research topics include interactive video installation, multichannel work, stereo 3D, telepresence, machine vision, motion graphics, green-screen and keying techniques, CCTV, and slow-motion. Prerequisite: DXARTS 452. Offered: Sp.

DXARTS 460 Digital Sound (5) VLPA
Foundations of digital sound for digital arts applications. Project-based course focused on creating experimental sound compositions. Overview of the history of electronic music and analysis of important works from its cannon. Acoustics, psychoacoustics and digital sound theory. Digital signal processing and recording techniques. Multi-track, recording, editing, mixing, and mastering using Digital Audio Workstations (DAW). Offered: Sp.
Instructor Course Description: Stylianos Manousakis

DXARTS 461 Digital Sound Synthesis (5) VLPA
Introduction to software sound synthesis techniques. Includes acoustics and psychoacoustics; virtual synthesizers and unit generators; table-lookup oscillators and wavetable synthesis; additive synthesis; modulation synthesis; ring amplitude, phase and frequency; granular synthesis; noise; subtractive synthesis and filters. Offered: jointly with MUSIC 401; A.
Instructor Course Description: Juan C. Pampin

DXARTS 462 Digital Sound Processing (5) VLPA
Introduction to digital sound processing techniques. Includes sampling techniques and time-domain transformation of samples sound; sample-rate conversion; sound granulation and time stretching; delay lines; introduction to digital filtering; FIR and IIR filters; digital effects; reverberation; virtual-room acoustics and dynamic sound location. Prerequisite: DXARTS 461/MUSIC 401. Offered: jointly with MUSIC 402; W.
Instructor Course Description: Juan C. Pampin

DXARTS 463 Advanced Digital Sound Synthesis and Processing (5) VLPA
Advanced sound processing and synthesis techniques. Includes sound time warping; analysis-synthesis techniques; linear predictive coding; the phase vocoder; frequency-domain sound transformations; introduction to physical modeling. Prerequisite: DXARTS 462/MUSIC 402. Offered: jointly with MUSIC 403; Sp.
Instructor Course Description: Richard S. Karpen

DXARTS 470 Sensing and Control Systems for Digital Arts (5) VLPA
Covers basic electronics for integrating sensors and actuators into art installations and performance. Includes real-time systems programming and design using simple software tools for controlling video and audio as well as hardware tools for data I/O to control electromechanical and sensing devices.
Instructor Course Description: James Coupe

DXARTS 471 Mechatronic Art, Design, and Fabrication I (5) VLPA
Part one of three-quarter studio sequence exploring mechatronic art systems. Includes mechanics, electronics, software, advanced fabrication methods and real-time audio/video processing. Offered: A.
Instructor Course Description: James Coupe

DXARTS 472 Mechatronic Art, Design, and Fabrication II (5) VLPA
Part two of three-quarter studio sequence exploring mechatronic art systems. Includes mechanics, electronics, software, advanced fabrication methods and real-time audio/video processing. Prerequisite: DXARTS 471. Offered: W.
Instructor Course Description: James Coupe

DXARTS 473 Mechatronic Art, Design, and Fabrication III (5) VLPA
Part three of three-quarter studio sequence exploring mechatronic art systems. Includes mechanics, electronics, software, advanced fabrication methods and real-time audio/video processing. Prerequisite: DXARTS 472. Offered: Sp.

DXARTS 490 Special Topics in Digital Arts and Experimental Media (3-5, max. 15)
Taught by UW faculty and visiting artists, engineers, scientists, and humanities scholars.
Instructor Course Description: Allison Kudla James Coupe David William Halsell Felix Viscarret Saracho Martin Hugo Jarmick Stylianos Manousakis Stephanie Andrews Ewa A. Trebacz Yolande C Harris

DXARTS 491 Senior Thesis I (5-) VLPA
Introductory course of the senior thesis sequence. Includes weekly seminars, selection of a thesis topic, and contract with an appropriate faculty adviser. Majors and senior standing only. Offered: A.

DXARTS 492 Senior Thesis II (-5-) VLPA
Second course of the senior thesis sequence. Majors and senior standing only. Prerequisite: DXARTS 491. Offered: W.

DXARTS 493 Senior Thesis III (-5) VLPA
Third course of the senior thesis sequence. Completion and presentation of final project. Majors and senior standing only. Prerequisite: DXARTS 492. Offered: Sp.

DXARTS 495 DXARTS Production Studio (3-15, max. 30) VLPA
Intensive, large-scale, collaborative, experimental media-based art projects. Examples include major interactive art installations, cinematic works, live computer music performances, and mechatronic or telematic collaborations. Topic vary.

DXARTS 499 Undergraduate Research (1-5, max. 12)
Supervised independent work on projects and research. Offered: AWSpS.
Instructor Course Description: Ewa A. Trebacz

DXARTS 500 Research Studio (3, max. 30)
Covers recent advances and current trends in digital arts and experimental media research. Students discuss and demonstrate their own ongoing research and creative projects. In-depth examination of new artwork and research by pioneering figures in the field. Prerequisite: DXARTS graduate student.
Instructor Course Description: Shawn Brixey

DXARTS 505 Research Techniques in Digital Arts (3)
Digital arts research resources; structuring and strategizing research as part of artistic development; standards for writing and publishing; ethics and approach to technology transfer, and issues such as patenting. Prerequisite: DXARTS doctoral student.

DXARTS 517 Psychology of Audio and Visual Perception in the Arts (5)
Processes behind sound and image perception, with emphasis on cognition and practical applications for artists. Includes cross-modal theory and synaesthesia. Prerequisite: DXARTS graduate student.

DXARTS 528 Real-Time Digital Image Processing (5)
Theory, aesthetics, and practice of real-time video manipulation/performance systems. Theory and high-level programming of image synthesis and processing.

DXARTS 552 Advanced Topics in Digital Video (5)
Covers recent advances and current trends in digital video research. May include in-depth examination of new artwork and research by faculty, students, and visiting professionals. Prerequisite: DXARTS 450; and either DXARTS 451 or DXARTS 452.

DXARTS 565 Spectral Modeling of Sound (5)
Theory and practice of sound modeling in the spectral domain. Custom-designed software for spectral modeling and re-synthesis. Implementation of software tools for spectral analysis, transformation, and synthesis. Emphasizes the development of new software tools and the production of experimental sound compositions. Prerequisite: DXARTS 463.

DXARTS 567 Sound in Space (5)
Theory and practice of spatial sound. Spatial hearing mechanisms. Stereo microphone techniques. 3D sound field capture and reconstruction using first and high order ambisonics. VBAP, WFS, and other advanced sound spatialization techniques. Introduction to aural architecture and spatial audio composition with emphasis on the production of experimental sound pieces and installations. Prerequisite: DXARTS 463.
Instructor Course Description: Shawn Brixey

DXARTS 569 Real-time Digital Sound Processing (5)
Introduction to real-time digital sound processing techniques. Includes: foundation of real-time systems; integration; reactive environments in performance and installation work; interfaces; communication protocols (MIDI, TCP); feature detection; pitch tracking; transient detection; time-domain processing techniques; frequency-domain processing techniques; algorithmic processes. Prerequisite: DXARTS 463.

DXARTS 571 Telematic Art I (5)
Focuses on the production of artworks that make use of real-time information networks. Topics include Internet art, database-driven art, and telematic installation art. Prerequisite: either DXARTS 470, DXARTS 473, or permission of instructor.
Instructor Course Description: James Coupe

DXARTS 598 Advanced Topics in Digital Arts and Experimental Media (3-5, max. 21)
Covers recent advances and current trends in digital arts and experimental media research. Various topics may include in-depth examination of new art work and research by faculty, students, and visiting professors.
Instructor Course Description: Bret F Battey

DXARTS 600 Independent Study or Research ([1-9]-)
Credit/no-credit only.

DXARTS 800 Doctoral Dissertation (*-)
At least 27 hours of dissertation credit is required for the award of a Ph.D. in Digital Arts and Experimental Media. No more than 10 credits may be taken in any quarter, except summer. Credit/no-credit only.