Time Schedule:
Stephanie Andrews
DXARTS 490
Seattle Campus
Taught by UW faculty and visiting artists, engineers, scientists, and humanities scholars.
Class description
Introduction to experimental 3D computer modeling and environment creation from an artistic perspective. This class uses the Maya software platform to explore the construction of 3D forms, the texturing of surfaces, and the rendering of constructed images. Through a combination of lectures, viewings, tutorials, and short projects, students will learn how to creatively use this advanced toolset to visualize imaginative objects and spaces. Skills acquired in this class can be used for planning projects like installations or sculptures as well as for screen or print-based image creation. Assumes no previous experience in 3D graphics, online application required.
Student learning goals
General method of instruction
Recommended preparation
Class assignments and grading