Anne Hayden Stevens
Draws connections between freehand work and the visual capacities engaged in conceptualization, modeling, and rendering in computer graphics-based animation. Recommended: drawing experience. Offered: W.
This class is designed for students who are interested in participating in the Animation Capstone project in the Computer Science and Engineering Department. Students with interests in narrative painting, sequential narratives like comic books, graphic novels or film will also find the course useful.Taught as a traditional drawing studio, this class will center around:
Drawing from life: observing structure, volume, character and gestural expression in the human body and our surroundings.
Representing environments in which narratives unfold: placing figures in space,and looking at the development of sequential imagery and storytelling. Connections will be drawn between student freehand work and the visual capacities engaged in conceptualization, modeling and rendering in computer graphics-based animation.
Student learning goals
develop coherent, interesting sequential imagery
understand and utilize conventions of spatial representation
work with light and color to reinforce ideas and create mood
General method of instruction
Art 190 or other drawing class
Class assignments and grading
The body (keyframing): the hand opens/ watching a bird take flight The body + space (motion): a man standing in a field Color + composition (color & light): the story of Orpheus & Eurydice The Story (storyboarding): a narrative told over multiple frames.
Projects are evaluated individually and then in a final portfolio of work.