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Instructor Class Description

Time Schedule:

William W Erdly
CSS 490
Bothell Campus

Special Topics in Computing and Software Systems

Examines current topics and issues associated with computing and software systems. Offered: AWSpS.

Class description

Brief Description: This course examines contemporary game design theories and methodologies used to create games for a variety of genres and purposes – incuding special considerations when designing games for a variety of platforms ranging from console to mobile/social. You will learn core pre-production processes, understand player behavior/motives, learn advanced game balance and design techniques, testing methodologies, and development strategies. Emphasis will also be placed on game design architecture, implementation and content management approaches and “gameification” techniques for other applications. Students will complete a series of game design projects in this course – and have some fun, too!

Student learning goals

General method of instruction

Recommended preparation

Class assignments and grading

The information above is intended to be helpful in choosing courses. Because the instructor may further develop his/her plans for this course, its characteristics are subject to change without notice. In most cases, the official course syllabus will be distributed on the first day of class.
Last Update by William W Erdly
Date: 03/01/2012