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Instructor Class Description

Time Schedule:

Kelvin H. Sung
CSS 451
Bothell Campus

3-D Computer Graphics

Introduces practical and popular three-dimensional (3-D) graphic algorithms. Examines modeling (how to build 3-D objects), animation (how to describe the motion of objects), and rendering (how to generate images of 3-D objects in animation). Prerequisite: CSS 342; STMATH 308; may not be repeated.

Class description

We will learn the essence of programming 3D Computer Graphics, and in the process have as much fun as possible!

Student learning goals

General method of instruction

Lectures + Programming + Programming + Programming.

Recommended preparation

CSS342 is a must! Make sure you are ready for large scale programming!

Class assignments and grading

Programming 3D Computer Graphics!


The information above is intended to be helpful in choosing courses. Because the instructor may further develop his/her plans for this course, its characteristics are subject to change without notice. In most cases, the official course syllabus will be distributed on the first day of class.
Additional Information
Last Update by Kelvin H. Sung
Date: 10/30/2011