Kelvin H. Sung
Introduces the fundamental concepts in computer graphics: camera model, illumination models, hardware shading, transformation pipeline, scene graphs, texture mapping, and simple modeling and animation techniques. Prerequisite: minimum grade of 2.0 in CSS 342; may not be repeated.
Student learning goals
General method of instruction
Lecture, in class source code and demo
Object oriented programming. Passion for Programming.
Class assignments and grading
Functionality completed in programming assignments.