Wanda V Gregory
Explores the role of interactive media in shaping society and culture.
"We now live in a world where every story, image, sound, idea, brand, and relationship will play itself out across all possible media platforms. " (Henry Jenkins, 2006).
Today we have become the producer with media culture becoming more participatory, changing the relationship between media producers and consumers. Where will this path take us? What new forms of creativity and community will arise within this new media environment? A key aspect of this will be our relationship and understanding of story and how we tell stories across multiple media, where each component makes a distinctive and valuable contribution to the whole.
Topics will include: the study and creation of transmedia properties exploring storytelling across a variety of platforms (television, film, webisodes, games, location based entertainment, graphic novels, books and events such as cosplay).
Class format will be a combination of lecture, hands on projects, online case studies and guest lecturers, individual/group projects. Aim of the Course: • Develop a framework for understanding various forms of media today including textual, electronic, digital, location based and physical objects). • Explore and identify essential elements in the creation of narrative across platforms • Participate as part of a team in the process of designing and pitching a transmedia property to experts from the industry • Analyze properties in terms of topics explored in the readings often in the form of case studies.
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