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Instructor Class Description

Time Schedule:

Jentery F Sayers
BIS 213
Bothell Campus

Art Techniques

Develops intermediate skills and applications in one or more studio arts in order to enhance students' abilities as performers, arts

Class description

FOR SPRING QUARTER 2009:

NEW MEDIA PRODUCTION

New media, but how to make it?

This course's primary aim is for students to have the time, space, and materials to acquire some basic technical skills in new media production. According to Lev Manovich (in The Language of New Media), new media are (1) composed of digital code, (2) modular collections of discrete elements, (3) highly automated, (4) variable, and (5) a blend of a cultural layer and a computer layer.

With this definition in mind, the course will be concerned less with conceptualizing new media and more with making, manipulating, and circulating it. Our meetings will be conducted in a computer-integrated classroom and will be module-driven. That is, the majority of class time will be spent working hands-on with new media instead of relying heavily on lecture. Since the course meets only once per week, for a little over two hours per meeting, we will narrow new media production to two domains: Adobe Flash (object-based animation software) and Audacity (an open-source sound editor). Given the vast array of possibilities that each domain affords, the course modules focus on animating print texts by taking an excerpt from an existing poem, novel, or short fiction, digitizing it, and making it move.

By the end of the quarter, students should be able to produce their own, text-based Flash work, add sound to that work (using Audacity for sound editing), and assess (in writing) how effectively their work refashions a print text through a digital medium. To this end, students will develop their own Flash projects over the course of the quarter, offer written and verbal feedback on the work of their peers, and circulate their projects for others to modify.

NO PRIOR EXPERIENCE WITH FLASH OR AUDACITY IS EXPECTED OR NECESSARY to enroll in this course.

If you have questions about the course before registering, then please don't hesitate to contact me (Jentery Sayers) at jentery@u.washington.edu.

Student learning goals

Produce a text-based, Adobe Flash work.

Add sound to that Flash work (using Audacity for sound editing).

Assess (in writing) how effectively the Flash work refashions a print text through a digital medium.

Offer productive feedback on peers' work.

General method of instruction

Computer-integrated instruction.

A series of modules on Flash and Audacity that allow students to work hands-on with new media.

Class time will rarely include lecture.

A number of workshops on revising new media and modifying it will also be included.

Recommended preparation

Those who are curious about the course content, especially Flash poetry, are encouraged to peruse the Electronic Literature Collection, Volume One (http://collection.eliterature.org/1/), as well as the work of Young-Hae Chang Heavy Industries (http://www.yhchang.com/).

Class assignments and grading

Development of a new media project (using Audacity and Flash) over the course of the quarter (70% of the grade, assembled as a portfolio)

In-class participation in modules and workshops (30% of the grade)


The information above is intended to be helpful in choosing courses. Because the instructor may further develop his/her plans for this course, its characteristics are subject to change without notice. In most cases, the official course syllabus will be distributed on the first day of class.
Last Update by Jentery F Sayers
Date: 02/16/2009