Time Schedule:
Melanie K Kill
BIS 203
Bothell Campus
Considers InterArt forms as a method for creating new arts practices and cultural insight. The range of intersections may include, arts and sciences, literature and performance, film and dance, and painting and poetry.
Class description
SUMMER 2007: Art Online
In this workshop-based course, we will explore and analyze the presentation of art on the Internet, considering the implications for human-computer-human interactions of experiencing art online, the possibilities and challenges of representing various art forms in the context of a computer screen, and the relationship between web design and artistic production. Students will either create a website presenting a portfolio of their own artistic work or collaborate in small groups to research, design, and create a website about an arts-related topic of their choice.
Student learning goals
To develop rhetorical skills as responsive and resourceful designers of meaning in web environments.
To develop critical awareness of issues of human-computer-human interactions.
To critique and revise web texts (including those you have composed).
To employ skills and strategies for effective collaboration as a learner, researcher, and teacher.
To display basic technical skills needed to author web pages and sites and realize design ideas.
General method of instruction
This course will be workshop-focused, meaning that you will learn primarily by doing, teaching, and reflecting on your own and others' designs.
Recommended preparation
Interest and/or curiosity about the relationships between art, graphic design, and web design.
This course will be appropriate for motivated students with or without previous experience with (X)HTML or CSS (the two primary computer languages used to design accessible web pages), but will require enough comfort using computers to learn to use new software (HTML-Kit) and willingness to work with computer code.
Class assignments and grading
Each week we will meet twice for 150 minute class periods in a computer classroom, where much of our time will be spent analyzing and designing hypermedia in workshops, class discussions, and small-group activities.
The first weeks of the quarter will be focused on developing foundational skills and exploring issues relevant to making thoughtful design decisions. Around week three, attention will turn to planning for the final project, and around week five our work will become very much project specific.
Weekly assignments and readings will be required, as well as a presentation of your final project.
Preparation and Participation: 25% Weekly Assignments: 25% Final Project: 50%