Robin Lynn Angotti
B EDUC 391
Explores perspectives on educational policy and practice.
This course will include discussion on the use of both conventional educational technology such as interactive whiteboards and graphing calculators, as well as new emerging technologies such as Web 2.0 tools and full body motion sensing devices such as Kinect. We will also discuss the repurposing of technology, i.e video games, for use in education.
Student learning goals
General method of instruction
Small group and whole class discussion.
Class assignments and grading
Assignments will consist of reading current articles or watching a video, writing reflections, participating in group discussions, and a course project.