Laboratories, lecture, and demonstrations to introduce computing in environmental design and planning. Offered: ASp.
This is an introductory course to Design Computing. Weekly lectures and laboratory sessions focus on theoretical aspects and practical applications of image processing, drafting, modeling and rendering. The course begins with an overview of the role of computing in the field of architecture. This introduction is followed by hands on experience with selected topics on representation. The course concludes with a critical review of Design Computing.
Student learning goals
Provide an overview of the principles, theories, methods that underlie the application of Design Computing
Create awareness and familiarity with the current issues and practices in Design Computing
Develop abilities to represent architectural ideas using a variety of digital tools
General method of instruction
Lecture and Lboratory Sessions
Class assignments and grading