WHAT:
The Institute of Electrical and
Electronics Engineers 2002 International Symposium on
Wearable Computers
WHEN:
Tuesday, Oct. 8, through
Thursday, Oct. 10. Registration desk opens each day at 8
a.m.
WHERE:
The Husky Union Building on the University
of Washington, Seattle, campus
DETAILS:
Hard science
will meet visions long promoted by science fiction when
global leaders in the field of wearable computing gather to
discuss the latest developments in the field. Wearable
computing promotes the seamless incorporation of computers
into peopleˇ¦s everyday lives, a goal that researchers
characterize as the natural evolution of computing to make
devices more accessible and useful. Such devices have
applications for business and entertainment, as well as such
wide-ranging pursuits as space exploration, education,
military operations, medical monitoring and assistance for
the elderly and disabled.
At the conference, researchers
and students sporting various wearable computers will be
available for interviews. Technology companies will display
their newest high-tech wares. On Tuesday, participants will
view an evening fashion show featuring professional models
and the latest in wearable computers. Afterward, researchers
will host a demonstration session at the UWˇ¦s Human
Interface Technology Laboratory where attendees can try out
various devices.
###
For more information, contact Suzanne Weghorst at (206) 616-1487 or weghorst@u.washington.edu. To arrange for a press credential to cover the conference, contact Rob Harrill at (206) 543-2580 or rharrill@u.washington.edu. Photographers should note that flash photography and TV lights will not be permitted during scholarly presentations.
ISWC 2002 Highlights
Below are symposium highlights. For a complete program, go to http://iswc.tinmith.net/ or contact Harrill.
Oct. 8 (Tuesday)
9 a.m. / HUB
-
Tuesday Keynote: Tom Furness, director of the UW HIT Lab, on
retinal displays.
- Exhibit Hall opens
10: 30 a.m.,
Presentations on applications, including:
- Touring of
archaeological sites with wearable and mobile computers
-
Wearable computers for support of astronaut extravehicular
activity
- Wearable interfaces for a video diary
1:30
p.m., Presentations on clothing, including:
- Multi-sensor
context-aware clothing
- Wearable computers in business
suits
- Comfort assessment of wearable computers
6 to
6:30 p.m., Fashion Show.
Professional models will strut
their stuff, outfitted with the
latest in wearable
computers.
6:30 to 9:30 p.m., Demo Session / Human
Interface Technology Laboratory
A chance for attendees to
get some hands-on time with some of the wearable systems,
including "LightGlove," an "Augmented Reality Military
Trainer" and the "Parasitic Humanoid." The HIT Lab is
located on the second floor of Fluke Hall on the UW
campus.
Oct. 9 (Wednesday)
2:30 to 3:30 p.m., Poster
Session / HUB
Researchers will be on hand to describe
their research presented via posters for the conference.
Projects include a wearable medical computer for high-risk
patients, Braille-based data input gloves, wearable robotics
as a behavioral interface, threat response as an application
for wearable computing, and wearable computing in motor
racing.
Oct. 10 (Thursday)
2:30 to 3:30 p.m., Gadget Show
/ HUB
An ad-hoc show-and-tell session during which
researchers share interesting gadgets with the
group.