|
The goal of undergraduate education in Digital Arts
and Experimental Media is to create opportunities for artists to discover and
document new knowledge and expertise at the most advanced levels higher education
can offer to emerging artists. Unlike the many other BFA degrees, which is the initial
professional studio art degree, this BFA is primarily a pre-graduate, research-oriented
degree. It signifies that an individual is professionally qualified to proceed
further toward graduate studies in the digital arts and sciences and investigate
fundamental problems in the nature and practice of Digital Arts and Experimental
Media. They are prepared to pursue original creative and technical research in the field
and contribute to the development of knowledge and its consequences in society and culture.
|
|
Examples of Research and Professional Opportunities in DXARTS
- HD Digital Cinema
- Stereo Imaging and Holography Research
- Virtual Reality
- Computer Music Composition
- Holophonic Sound
- Pyschoacoustics
- Sound Design
- Website Design and Programming
- 3D Modeling and Animation
- Motion Graphics
- User Interface Design
- Human Computer Interaction
- Interactive media production
- Robotics
- Mechatronics
- Sensing and Control Systems
- Electronic Stage and Set Design
- Authoring of Electronic On-line Publications
- Special Effects
- Gaming
- Virtual Environment Creation
- Sound Art
- Experimental Installation Art (in galleries, public and virtual spaces)
- Interactive Architecture
- Hybrid Performance and Dance Technology
- Digital Arts Intellectual Property
- Custom Software Enginnering
|