Course Description
Credit: J
Hestor/ASU/NASA)
his
is an intermediate level class which introduces you to some of the
more sophisticated graphic applications on the WWW. These include
concepts in computer graphics; graphic applications in frames,
clickable image maps, and images maps in frames using manual,
semi-automatic, and automated methods (such as Microsoft FrontPage and
other programs); methods of acquiring and placing graphics from other
packages, such as PowerPoint and Excel; how to incorporate streaming
media presentations in browsers; how to create and tailor animated
GIFS;
interactive graphics such as VRML; and how to acquire and modify Java
Applets.
In addition we provide you with pointers to additional sources which you
can explore on your own, such as graphic labs on campus, online HTML and
VRML tutorials, online sources for graphics concepts, books on HTML, and
related C&C and UWired courses.
What You Will Learn
Major topics covered in this class include the following:
- Graphics Design Based on Edward Tufte's Principles
- Using Graphics Equipment in the Vislab
- Clickable Image Maps
- Scrollable Frames
- Clickable Image Maps with Frames
- Making Animated GIFs
- Exporting PowerPoint and Other Graphics to the Web
- 3D Animation Using VRML
- Incorporating Streaming Media in Your Browser
- Using and Adapting Java Applets
Instructor
Larry Gales
Prerequisites
560: Introduction to Graphics on the WWW (or equivalent), along with
experience with HTML, establishment of your own home page, and experience
with PCs or Macintosh.