Nathan Wade, DXArts
Contact n4t3@u.washington.edu
Experimental Content and Hardware for Computer
Holography
I would like to propose the development of a very unique set of virtual and physical optical techniques for creating a new generation of computer holography. This technical research will help define and extend my own domain of creative research, and also help assist the advancement of computer holography beyond use as novelty to a deeper complex hybrid filmic and sculptural art practice. Artistically I strive to develop a hybrid filmic technique with experimental content that pushes the limits of perception and storytelling into new and unique territory. I hope to consciously discover visual content that can only be achieved through technical manipulation of the unique optical properties and distortions created by the computer holography medium. Unlike holographic use for credit cards, and novelties, I hope to extend the amount of poetic knowledge a hologram can convey with precise control over lighting angle, color and duration. Throughout interdisciplinary visual mediums the psychological impact of light and color are used induce calmed meditated states, or contrasting states of alertness. A significant component of my research will assess lighting and content configurations that heighten and further the meaning of holographic content. Computer Holography affords the unique ability to break the physical characteristics to which light is bound with a lawless 3D virtual space. A central goal of this research will be the creation of 3D content that pushes the boundaries of virtual movement, depth, transparency and transition within the hologram along with very specific holographic properties such as time smear. The computer generated approach to light and time will help build upon the syntax established by optical and sculptural work established in contemporary art. More information can be found here