James George, Computer Science
Contact jimg@cs.washington.edu
Hapticly enabled interactive video
The project will be an interactive video where the viewer will be able to distort the time space in regions of the frame. The video can be thought of as a 3 dimensional surface system, where X and Y represent the pixel of the image and the Z represents the frame that pixel is drawn from. The viewer is capable of distorting the Z position of the surface to their desires. The video will be interacted with through a Phantom Omni haptic device. The viewer will experience the feedback from their interaction visually, haptically (through force feedback) and sonically. The video will be infinitely temporal (cyclic) and therefore infinitely distortable in time. The desire is to create a new and dynamic way to experience video in a non linear fashion. I will be working with Michael McCrea as a resource for haptic knowledge and audio design. The project will be completed as my final project for the DXArts 453 video series.